The DipHE Mobile, Web, Virtual and Streaming Technologies is the ideal introduction to the complex and exciting world of online, mobile and virtual reality development.
It provides post further education learners and existing software developers, electronics engineers and electronic media developers with the fundamental skills to work in an industries that combine software, web, mobile and virtual reality skills to develop new and innovative interactive solutions for a wide range of industries and applications.
- The development of browser and server-based software solutions that are delivered through the internet
- The production of apps that function on mobile devices such as mobile phones, smart watches and tablets
- The design and creation of responsive virtual reality worlds that can accessed through mobile and specialist VR hardware
- The design and construction of effective human computer interfaces for web-based applications, mobile devices and virtual reality
The course is designed to take a learner with limited experience in the field computing to being skilled in the techniques required for them to work in the areas of virtual reality, augmented reality and mobile applications development industries, key elements the qualification focuses on include:
Creative problem solving is core: through the course of study learners will develop problem solving skills that allow them to meet the needs of clients and organisations that require software to be developed to meet specific requirements.
Client focused development: to produce interesting and engaging mobile, VR and AR experiences learners will throughout the course develop the ability to be innovative and imaginative in designing software solutions that are built around the client.
Learning by doing: learners will work individually and in groups to develop software products and experiment in practical labs to extend their learning beyond the theoretical elements of the subject.
Security is key: within the course there is a strong focus on the requirements to create systems that are safe to use in a VR environment and work securely across networks and the internet creating systems that protect user data during transmission and storage and be compliant with current legislation.
Industry relevant: work undertaken students will be carefully aligned with the needs of industry through the colleges Institute of Technology and has been informed by current industry trends and methods of operation. Learners will be encouraged to use their career degree bursary pay for industry linked training and events.
Typical Course Structure
Year 1 & 2
- Introduction to Programming
- HCI and User Interface Design
- Web Development
- VR Development Principles
- Fundamentals of Network and Software Security
- Responsive Web Development and Streaming Technologies
- VR Development
- Mobile Applications Development
- Server-Side Development PHP
- Mobile and AR development
- Database Principles and Technologies
- Individual Digital Solutions Project
Students will study on the Lincoln College Campus for the full duration of the course. Full-time, two years. 14 hours per week.
Whilst the sessions delivered at College will typically fall between Monday and Friday from 9am – 5pm, it is expected that students will complete the online study, in addition to the independent study, outside of these times.
Students should also make themselves available to complete work experience hours outside of these times. Many of the opportunities offered through the college will require commitment during evenings and weekends.
View the HE Student Handbook
Lincolnshire Institute of Technology (IOT)
The Institutes of Technology (IOT) have been formed across England to enhance the career and employment chances of young people and adults.
The IOT Digital Technologies programmes at Lincoln College are ideal for students who wish to enter the computing sector. The digital economy has become an integral part of our country and facilitated the rapid growth of many digital businesses. Students on these courses spend a significant time working with industry-standard equipment in our new facility located in the Gibney building.
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How to Apply
This course is validated by the University of Hull. The validating institution is responsible for awarding the qualification at the end of the programme. Students on validated courses are OfS registered, funded and taught at Lincoln College and it is the responsibility of the College to manage all aspects of this provision. The validating institution maintains an oversight of the programme throughout the academic year and must be satisfied that students are being taught in line with the required academic standards of the awarding institution. For full details and information of the responsibilities and conditions of study of both Lincoln College and the validating partners please see the Policies section.
A minimum of 64 UCAS Tariff points from:
- GCE A and AS Levels with at least one subject at A Level
- BTEC National (Diploma or Extended Diploma) in a relevant subject
- Access to HE Diploma
- T Levels
- Scottish Higher/Advanced Higher with at least one subject at Advanced Higher
- GCSE English – Grade C/4 or above
- GCSE Maths – Grade C/4 or above
*For mature applicants, some experience may be taken in lieu of A Levels/BTECs
EU and International Applicants
ENIC confirmed equivalent of 64 UCAS points
IELTS with an overall score of 6.0 and a minimum of 5.5 in each component. Equivalent English language qualifications are acceptable for applicants not requiring a Tier 4 student visa
Students with extreme visual impairment or epilepsy would not be able to complete large elements of the course due the nature of virtual reality, other higher education computing options are available to you within the college.
The assessment methods typically used throughout the programme include:
Software artefacts and project-style tasks
Successfully completing the Diploma would open opportunities in a broad range of professions who need specialists in mobile, web and virtual technologies alongside the traditional career paths of Mobile Applications Developer, Web Developer, Software Engineer, Games Developer and Virtual Reality Developer.
Per Academic Year
- Home Students - £9,250
- International Students - £9,500
Tuition fees will remain unchanged for the duration of a student’s continuous enrolment.
Additional Course Costs
Development off-site you will be expected to have a PC that is capable of running Visual Studio, Android Studio and Unity and a Video card that will interface with a HTC Vive Pro Headset (should you wish to loan a VR headset from the college). It is also recommended that the computer supports virtulisation if you want to run the mobile phone emulation in Android studio. The college provide dedicated labs with high end computing for you to work on-site so the above advice is to allow working outside of college. As a minimum it is expected that you have a Microsoft based PC capable of running Visual Studio and a broadband internet connection.
Please see the full ‘HE Terms and Conditions’ for details of additional library and printing costs associated with this programme.
Additional compulsory course costs can be paid for using the Career Degree Bursary. The scheme allows students to access the bursary (up to a maximum value of £500 for full-time or £250 part-time students) for additional optional courses, workshops, professional memberships and resources. There is no cash alternative. Students who wish to access opportunities in excess of the Career Degree Bursary may do so at full cost to themselves.
Start Date:12 September 2022
UCAS Course Code:I160
UCAS Institution Code:L42